Home of the TX BRIGADE in the U.S.J.T.F.
Welcome to BAD COMPANY AIRSOFT and the TX Brigade community were everyone can join the fun.

Make sure to introduce yourself as soon as you register.

Thank You
Home of the TX BRIGADE in the U.S.J.T.F.
Welcome to BAD COMPANY AIRSOFT and the TX Brigade community were everyone can join the fun.

Make sure to introduce yourself as soon as you register.

Thank You
Home of the TX BRIGADE in the U.S.J.T.F.
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Home of the TX BRIGADE in the U.S.J.T.F.


 
HomeLatest imagesSearchRegisterLog in

 

 Multi OPERATION

Go down 
+4
marcelo_skate
ZOMBIE(BC)
Rush [G4H]
KaliZion[BC]
8 posters
AuthorMessage
KaliZion[BC]
USJTF COL
USJTF COL
KaliZion[BC]


Posts : 1422
Reputation : 295
Join date : 2010-02-10
Age : 40
Location : Weslaco TX.

Multi OPERATION Empty
PostSubject: Multi OPERATION   Multi OPERATION EmptyTue Mar 23, 2010 3:37 am

This is an idea for a multiple stage Op. How this works is one team will be chosen to go on a series of missions, the rest will be the OpFor. (The amount of lives the team has will be adjusted according to how many members are on the team.)

Each mission is the equivalent to a regular skirm, and depending on the out come of the mission that will decide what the team will do next.

For example: Lets say the complete the objectives of the mission, they will continue to the next one; whichever that may be. If they fail, the next skirm will simulate a retreating scenario with it's own objectives.

The desicions the teams make will impact which path they take, just like in real life situations.

TEAMS:
Special Detachment Group:
This is the designated group that will carryout this Operation.


OpFor:
Everyone else.


MISSIONS:
The different scenarios for each mission can not be disclosed at this moment, because in real life situation you don't know what you'll be getting into until your there. Once on the field the Mission Plan will be disclosed to the Special Detachment Group.



RULES:
Like stated above specific rules will be give according to which Mission is being played. But the basics still apply:
If you sneak up behind anybody you use the BANG rule.
If two opposing player are too close and are aware of it, you use the PARLEY rule.
And everybody knows the rest, no blind firing, call hits, etc..

Special Detachment Group Rule:
One rule does apply to the SDGroup, since this Op simulates a "Behind Enemy Lines" scenario, certain rules apply.
Once the SDGroup gets on the field they won't be aloud off. This means you have to take EVERYTHING with you, you think you'll need for a minimal of 3 skirms (as of right now). This means BB's, Guns, Water, Batteries, Comm's, Food,... ect. You will not be allowed back to you car for any reason. You must do everything on the field, whether it's during battle or during a briefing; You must load up, drink up, and be ready on a moments notice for the next mission.


MISC:
This Op is gonna take planning and can't be done on any ordinary Saturday skrim. Everyone would have to show up very early, so that they get a chance to load up and still have a good amount of time to play.

Another thing, if the SDGroup fails two missions consecutively, that will result in failure of the Operation, and of the Team. Depending on how much time we have left we could just resume regular skirms.

As of right now I only have three Mission ideas and what happens if the SDGroup fails.

That's it. What do you guys think?

Siege
Back to top Go down
http://www.badcoairsoft.com
Rush [G4H]

Rush [G4H]


Posts : 86
Reputation : 10
Join date : 2010-03-26
Age : 32

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptyFri Mar 26, 2010 12:02 am

Sounds Good.
Back to top Go down
ZOMBIE(BC)
Admin
ZOMBIE(BC)


Posts : 115
Reputation : 23
Join date : 2010-03-27
Age : 34
Location : non of ur brown nosing business...

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptyThu Apr 01, 2010 10:44 am

lemme guess we are gonna be the special team??? can we be commies for 1 day.. give someone else a chance... or somthing
Back to top Go down
marcelo_skate

marcelo_skate


Posts : 147
Reputation : 18
Join date : 2010-04-30
Age : 28
Location : McAllen Tx.

Multi OPERATION Empty
PostSubject: We should play a game where there are 7 snipers on the top floor and the other are swat trying to take out the snipers. The swat should have to go to the top and get a box that would supposedly have bombs.   Multi OPERATION EmptySat May 01, 2010 12:29 am

KaliZion[BC] wrote:
This is an idea for a multiple stage Op. How this works is one team will be chosen to go on a series of missions, the rest will be the OpFor. (The amount of lives the team has will be adjusted according to how many members are on the team.)

Each mission is the equivalent to a regular skirm, and depending on the out come of the mission that will decide what the team will do next.

For example: Lets say the complete the objectives of the mission, they will continue to the next one; whichever that may be. If they fail, the next skirm will simulate a retreating scenario with it's own objectives.

The desicions the teams make will impact which path they take, just like in real life situations.

TEAMS:
Special Detachment Group:
This is the designated group that will carryout this Operation.


OpFor:
Everyone else.


MISSIONS:
The different scenarios for each mission can not be disclosed at this moment, because in real life situation you don't know what you'll be getting into until your there. Once on the field the Mission Plan will be disclosed to the Special Detachment Group.



RULES:
Like stated above specific rules will be give according to which Mission is being played. But the basics still apply:
If you sneak up behind anybody you use the BANG rule.
If two opposing player are too close and are aware of it, you use the PARLEY rule.
And everybody knows the rest, no blind firing, call hits, etc..

Special Detachment Group Rule:
One rule does apply to the SDGroup, since this Op simulates a "Behind Enemy Lines" scenario, certain rules apply.
Once the SDGroup gets on the field they won't be aloud off. This means you have to take EVERYTHING with you, you think you'll need for a minimal of 3 skirms (as of right now). This means BB's, Guns, Water, Batteries, Comm's, Food,... ect. You will not be allowed back to you car for any reason. You must do everything on the field, whether it's during battle or during a briefing; You must load up, drink up, and be ready on a moments notice for the next mission.


MISC:
This Op is gonna take planning and can't be done on any ordinary Saturday skrim. Everyone would have to show up very early, so that they get a chance to load up and still have a good amount of time to play.

Another thing, if the SDGroup fails two missions consecutively, that will result in failure of the Operation, and of the Team. Depending on how much time we have left we could just resume regular skirms.

As of right now I only have three Mission ideas and what happens if the SDGroup fails.

That's it. What do you guys think?

Siege
Back to top Go down
Rush [G4H]

Rush [G4H]


Posts : 86
Reputation : 10
Join date : 2010-03-26
Age : 32

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptySat May 01, 2010 1:34 am

That's just a story 4 a sniper hunt.
Back to top Go down
Blaze (ODA-205)

Blaze (ODA-205)


Posts : 130
Reputation : 15
Join date : 2010-04-25

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptySat May 01, 2010 10:20 am

Sounds awesome, the more realistic the better. I hope to be able to make it.
Back to top Go down
RUTHLESS [B.O.A]

RUTHLESS [B.O.A]


Posts : 263
Reputation : 35
Join date : 2010-06-24
Location : BLACKOPS956.WEBS.COM

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptyWed Sep 01, 2010 2:02 am

that sound like a great idea.. my team dont mind being the opfor. let us know when and where. Surprised
Back to top Go down
http://BLACKOPS956.WEBS.COM
Tbag(FAIT)

Tbag(FAIT)


Posts : 50
Reputation : 16
Join date : 2010-03-25

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptyWed Sep 01, 2010 12:27 pm

sounds good men let me know when i advance so i can we can talk about it
Back to top Go down
siege

siege


Posts : 275
Reputation : 32
Join date : 2010-07-09
Location : McAllen

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptyWed Sep 01, 2010 2:30 pm

this sounds very similar to an OP scenario I came up with a long ass time ago lol
Back to top Go down
KaliZion[BC]
USJTF COL
USJTF COL
KaliZion[BC]


Posts : 1422
Reputation : 295
Join date : 2010-02-10
Age : 40
Location : Weslaco TX.

Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION EmptyWed Sep 01, 2010 10:57 pm

It Is da one u cAme up with that's why it says Siege at da end of it. Lol
Back to top Go down
http://www.badcoairsoft.com
Sponsored content





Multi OPERATION Empty
PostSubject: Re: Multi OPERATION   Multi OPERATION Empty

Back to top Go down
 
Multi OPERATION
Back to top 
Page 1 of 1
 Similar topics
-
» multi cam vest
» multi-cam vest for sale
» Looking for multi-shot shotgun
» Barrel or Multi Shot Shotgun
» Buying Multi-Shot Shotgun.

Permissions in this forum:You cannot reply to topics in this forum
Home of the TX BRIGADE in the U.S.J.T.F.  :: GENERAL :: Scenarios & What2Build-
Jump to: