Zmonster
2d Group/1st SFAOC Presents the Commando Challenge
24-25 April 2010
Edingburg, Texas
WARNO
2d Group 1st SFAOC will host an invitational event, this will be an overnight event,
We will conduct training at the 6 man Squad level, then put Squads in a very stressed environment,
Individual skills and team skills will be trained and tested,
Scenario and schedule to follow,
But it on the 24-25 of April, overnight on the field.
Details to follow.
TF 36
GFT 13
GFT 8
Uncommon Valor
Bad Co
ODA 204
ODA 205
Team Islander
To all Commando Challenge participants: Please read the WARNO carefully; this is an OVERNITE training event so that means bring your sniffle gear (fart sack, pup tent, bed roll, extra change of clothes and rain gear, and personal hygeine stuff). We will be sleeping on the field. Train up information will be posted very soon so pay attention and get ready for the best training you have ever received in this awesome sport of ours.
I want to also stress that proper hydration and phyiscal preparation are going to be huge to your success come training day. NOTE: At least one liter of water must be on your person (on your kit) during training day. If you don't already own one, I suggest you get yourself a camelbak as soon as possible.
Waivers will be required (get used to them, they are the way of the future), and will be posted soon, also.
More intel to follow shortly.
Doc
Guidons, Guidons, Guidons!
Message regarding the Commando Challenge to follow:
Three of the major catagories for evaluation by (go/no-go) standards will be the following:
-Shoot
-Move
-Communicate
There will be specific tasks designed around these three essential basics which will evaluate each individual and both 3 and 6-man team elements.
VERY IMPORTANT!
Tasks, conditions, and standards of the Commando Challenge are specifically designed to place emphasis on TEAM ROLES. Please see list of team roles below as outlined by 1st SFAOC and have each member of your team assigned accordingly PRIOR TO the Commando Challenge.
Typical SFAOC ODA Team and thier Roles:
SPECIAL FORCES OFFICER (COMMANDER) (18A)
Each ODA needs a team leader on missions. The 18A is a Commander (Captain) responsible for mission organization, outfitting the team and debriefing the mission objectives.
WARRANT OFFICER, LIUTENANT/ASSISTANT DETACHMENT COMMANDER (180A)
To back up the 18A leading the team, the 180A acts as the Assistant Detachment Commander. He prepares to take the lead whenever the Captain is absent or non-functional, or if a mission calls for the ODA to be split in two teams.
WEAPONS SERGEANT (18B)
Special Forces Weapons Sergeants are the weapons specialists. They're capable of operating and maintaining a wide variety of Airsoft weaponry. Some of your tasks might include maintaining proficiency with all light and heavy weapons; selecting weapons placements and sites; assigning targets and areas of fire. Can and maybe assigned Sniper team missions.
ENGINEERING SERGEANT (18C)
Special Forces Engineering Sergeants are specialists across a wide range of disciplines. Some of your tasks may include working with modern and improvised Airsoft devices, grenades, landmines, booby traps, field fortification, reconnaissance and sabotage operations.
MEDICAL SERGEANT (18D)
Special Forces Medical Sergeants are considered to be the medical technicians for the team. Though they're primarily trained with an emphasis on Basic First Aid, EMT, they also have working knowledge of Heat and Cold injuries.
COMMUNICATIONS SERGEANT (18E)
Special Forces Communications Sergeants operate every kind of communications gear adopted and currently used on their team.
ASSISTANT OPERATIONS/INTELLIGENCE NCO (18F)
Since many SF missions require being behind the lines in hostile areas, each team is given an 18F Intelligence Specialist. The 18F collects and evaluates information for transmission, and supplies vital data on the enemy.
OPERATIONS SERGEANT (18Z)
The Operations Sergeant is responsible for the overall organization, functionality and training of an SF team. He makes sure the team is outfitted correctly and supports the ODA commander. (18A).
Typical G-Force Team and thier Roles:
GUERILLA FORCE TEAM (COMMANDER) (GA) 1 ea.
Each G-Force needs a team leader on missions. The Commander is responsible for mission organization, outfitting the team and debriefing the mission objectives. Assisting the counterpart ODA Team Commander on joint missions.
ASSISTANT TEAM COMMANDER (G0A) 1 ea.
To back up the Team Commander. He prepares to take the lead whenever the Team Commander is absent or non-functional, or if a mission calls for the G-Force to be split in two teams.
WEAPONS SPECIALIST (GB) 2 ea.
They're capable of operating and maintaining a wide variety of Airsoft weaponry. Some of your tasks might include maintaining proficiency with all light and heavy weapons; selecting weapons placements and sites; assigning targets and areas of fire. Can and maybe assigned Sniper team missions.
ENGINEERING SPECIALIST (GC) 2 ea.
Some of your tasks may include working with modern and improvised Airsoft devices, grenades, landmines, booby traps, field fortification, reconnaissance and sabotage operations.
MEDICAL SPECIALIST (GD) 2 ea.
Are considered to be the medical technicians for the team. Though they're primarily trained with an emphasis on Basic First Aid, EMT, they also have working knowledge of Heat and Cold injuries.
COMMUNICATIONS SPECIALIST (GE) 2 ea.
Operate every kind of communications gear adopted and currently used on their team.
ASSISTANT OPERATIONS/INTELLIGENCE SPECIALIST (GF) 1 ea.
Since many G-Force missions require being behind the lines in hostile areas, each team is given an Intelligence Specialist. The Intelligence Specialist collects and evaluates information for transmission, and supplies vital data on the enemy. For both the G-Force Team & their counterpart ODA Team on joint missions.
OPERATIONS SPECIALIST (GZ) 1 ea.
Is responsible for the overall organization, functionality and training of a G-Force Team. He makes sure the team is outfitted correctly and supports the G-Force Team Commander. (GA).
ROE and FPS Limits for the Commando Challenge only:
CQB--(less than 40 feet engagement): All CQB SMGs and SHOTGUNS must fire under 350 FPS; NO EXCEPTIONS.
All pistols must fire under 350 FPS, as well.
Safety Kill will be on and is expected to be adhered to in danger close or supect ranges (20 feet or less) and/or in areas where someone is likely to get hurt.
__________________________________________________________________________________
FIELD--(minimum 40 feet or greater): All FIELD rifles and support weapons must fire under 400 FPS; NO EXCEPTIONS.
SNIPER--(for engagements greater than 50 feet): All SNIPER rifles must not exceed 550 FPS; NO EXCEPTIONS.
IMPORTANT NOTES ON FIELD PYRO: Only the instructors and evaluators are authorized to deploy pyrotechnics and pyrotechnic devices.
**All safety violations or non-compliance with the COMMANDO CHALLENGE ROE and FPS rules will result in immediate disqualification from the Commando Challenge and the offender will be asked to sit out and observe the training.
Thank you,
Doc